AI Insights · Timothy · October 2025
Performance of Top Snake Games on Unified Platform in Venezuela Q3 2025
Explore the performance trends of the top snake games in Venezuela during Q3 2025 with insights from Sensor Tower.
In the third quarter of 2025, the top snake games on a unified platform in Venezuela showcased varied performance metrics. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. saw fluctuating weekly downloads, starting at around 21K and peaking at 18.6K in early September before a decline to 9.3K by the end of the quarter. Weekly revenue was modest, reaching a high of $4. The game maintained a substantial active user base, with numbers climbing from 118.7K to a peak of 135K mid-quarter before settling at 109K.
Snake.io - Fun Online Snake by Kooapps demonstrated consistent download levels, hovering between 17K to 25K throughout the quarter. Active users showed a decline from 199.6K to 124K, while revenue was negligible, peaking at $5 in late July.
Worms Zone .io — Hungry Snake by Azur Interactive Games Limited experienced a gradual decrease in downloads, starting at 3.8K and dropping to 2.1K. Despite a slight revenue increase to $3 in early August, active users decreased from 19.7K to 15.3K by September's end.
Gecko Out from Rollic Games showed an increase in downloads, peaking at 5.9K in early August before declining. Active users grew from 984 to 7.8K over the quarter, while revenue was negligible.
Finally, Snake Rivals - io Snakes Games by Supersolid Ltd had minimal activity, with downloads barely reaching 220 and active users fluctuating between 101 and 242.
These insights underscore the dynamic nature of the gaming app market in Venezuela. For more detailed data and insights, visit Sensor Tower.